Jun 12, 2006 setting indentation in dev-c I know this has been covered before, but I can't get dev-c to do indentation. I have tried the obvious things like: Tools, editor options. You could also reset all of the settings from the command line: devenv /resetsettings And then choose all over again when prompted. Note: I prefer 'General Developer Settings' if you are going to do development in different technology areas (C, C#, VB, etc.). Dev-C is far too old to support C11. The compiler can be changed to point to a newer version of MinGW. The only issue is there's no direct support for new features in the editor or UI components for C11 switches in the IDE's configuration.
The second Android 11 Developer Preview is now available, test it out and share your feedback.
The Settings app on Android includes a screen called Developer options that letsyou configure system behaviors that helpyou profile and debug your app performance. For example, you can enable debugging over USB, capturea bug report, enable visual feedback for taps,flash window surfaces when they update, use the GPU for 2D graphics rendering, and more.
Steps to Install DEV C on Windows OS Download Dev C from: This is a 9 MB file approx. Double click the executable file. Start the installation by clicking Next button. Choose the destination folder and install it. Once the installation is complete.
Note: The list of developer options can vary between Android versions.
Enable developer options and USB debugging
On Android 4.1 and lower, the Developer options screen is available by default. On Android 4.2 and higher, you must enable this screen. To enable developer options, tap the Build Number option 7 times. You can find this option in one of the following locations, depending on your Android version:
At the top of the Developer options screen, you can toggle the options on and off(figure 1). You probably want to keep this on.When off, most options are disabled except those that don't require communication between thedevice and your development computer.
Before you can use the debugger and other tools, you need to enable USB debugging, which allows Android Studio and other SDK tools to recognize your device when connected via USB. To enable USB debugging, toggle the USB debugging option in the Developer Options menu. You can find this option in one of the following locations, depending on your Android version:
The rest of this page describes some of the other options available on this screen.
General options
On Android 8.0 and higher, you can tap Quick settings developer tiles to add selected developer options to your Quick Settings panel. After you select one or more of the available tiles (figure 2), open the Quick Settings panel and tap the pencil to enter edit mode. Then, drag the developer tiles from the tiles pane onto the Quick settings panel, and tap the pencil again to exit edit mode.
Figure 2. Add to Quick Settings panel
Other general options include the following:
Debugging
Debugging options provide ways to configure on-device debugging, and to establish communication between the device and your development computer.
Enable USB debugging (figure 3) so your Android device can communicate with your development machine through Android Debug Bridge (adb). The Wait for Debugger option is unavailable until you use Select debug app to select the app to debug. If you enable Wait for Debugger, the selected app waits for the debugger to attach before it executes.
Other debugging options include the following:
Networking
Networking options provide ways to configure Wi-Fi and DHCP settings.
Tap Select USB Configuration to specify how you want the computer to identify the device. As shown in figure 5, you can configure devices for charging only, to transfer files (MTP), to transfer pictures (PTP), to use your mobile internet on the PC (RNDIS), or to transfer audio or MIDI files.
Tap Bluetooth AVRCP version and select the profle version you want to use to control all of the Bluetooth A/V equipment to which your device has access. Addiitonally, to fine-tune the audio playback on the device, tap and set the following options:
The followng list describes other ways to configure Wi-Fi and DHCP setup:
Input
Figure 6. Pointer location
Enable Show taps to display taps when you touch the screen. A circle appears under your finger or stylus and follows you as you move around the screen. A tap works like a pointer when you Record a video on your device.
Enable Pointer Location to show the pointer (tap) location on the device with cross-hairs. A bar appears across the top of the screen to track the cross-hair coordinates (figure 6). As you move the pointer, the coordinates in the bar track the cross-hair location and the pointer path draws on the screen.
Drawing
https://skieydictionary.weebly.com/blog/traktor-pro-31-manual. Drawing options provide visual cues about the app's user interface and how it operates.
Enable Show Layout Bounds to show your app's clip bounds, margins, and other user interface constructions on the device, as shown in figure 7.
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Other Drawing options include the following:
Hardware accelerated rendering
Figure 8. Deuteranomaly color space
Hardware accelerated rendering options provide ways to optimize your app for its target hardware platforms by leveraging hardware-based options such as the GPU, hardware layers, and multisample anti-aliasing (MSAA).
Tap Simulate color space to change the color scheme of the entire device UI. The options refer to types of color blindness. Choices are Disabled (no simulated color scheme), Monochromacy (black, white, and gray), Deuteranomaly (red-green), Protanomaly (red-green), and Tritanomaly (blue-yellow). Protanomaly refers to red-green color blindness with weakness in red colors, and Deuteranomaly (shown in figure 8) refers to red-green color blindness with weakness in green colors.
If you take screenshots in a simulated color space, they appear normal as if you hadn’t changed the color scheme.
Some other ways to leverage hardware-based options are the following:
Media
Enable Disable USB audio routing to disable automatic routing to external audio devices connected to a computer through a USB port. Automatic routing can interfere with apps that are USB-aware. Precision tune auto care durham nc.
Monitoring
Monitoring options provide visual information about app performance, such as long thread and GPU operations.
Tap Profile GPU Rendering and then On screen as bars to display the GPU rendering profile as bars (figure 9). For more information, see Profile GPU rendering.
AppsDev C++ 5.11
Figure 10. Set background process limits
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App options help you understand how your app operates on the target device.
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Tap Background process limit to set the number of processes that can run in the background at one time. Possible settings are shown in figure 10.
Tap Reset ShortcutManager rate-limiting during testing so background apps can continue to call shortcut APIs until the rate limit is reached again. For more information about shortcuts and rate limits, see
ShortcutManager .
Dev C++ Settings Download
Enable Don't keep activities to increase battery life by destroying every activity as soon as the user leaves the activity's main view.
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